

Jonathan Baruch
Game Developer
Phone:
(919) 912-6774
Email:
Resume:
A Bit About Me
​My name is Jonathan Baruch, and I’ve wanted to be involved in the video game industry ever since I was a kid. I’ve always been fascinated by the technical side of games—how systems work, how mechanics interact, and how developers bring entire worlds to life.​
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I’m an aspiring game developer with a focus on programming, especially gameplay mechanics, systems, and VFX implementation. I also enjoy exploring level design and building experiences that feel polished, responsive, and engaging. I’m constantly learning new tools and techniques to grow as a well‑rounded developer.
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Skills & Toolset
I’ve developed a strong technical foundation across both game development and digital art. My experience spans multiple engines, programming languages, and creative tools, allowing me to approach projects from both a technical and artistic perspective.
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Game Engines: Unity, Unreal Engine (Blueprints & C++)
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Programming: C#, C++, gameplay systems, mechanics, and VFX implementation
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3D & Texturing: Blender, Maya, Substance Painter
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2D Art & Design: Adobe Photoshop, Adobe Illustrator, Krita
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