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Runic: A Mage's Odyssey

Date

Fall 2024

Role

Game Designer and Game Programmer

Project type

Unreal Engine 5

Runic: A Mage's Odyssey is a fantasy first-person shooter game where you are a rookie mage entering a dungeon and hearing rumors that some lost treasure is hidden at the end of this undiscovered dungeon. Finding this treasure guarantees riches for yourself.

Programming and designed by Me

I Created the Magic staff from Maya and textured Substance Painter and made two custom materials Lava and Concrete Floor

Everything else was imported and created by others. Credited in the credits screen.

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